You said part of it did not work. Which part?
The 3D. The stock clips are long, straight, high passes, so the stacks and the cranes never get enough angles and the reconstruction came out too soft to put in front of anyone. The tracking and the counts stand, because both are read from the real frames rather than from the model. The 3D needs a proper orbit flight of the yard, and until that happens there is no demo of it.
Why publish that?
Because the alternative is a page that implies all of it worked. Which half of a method holds up on which kind of footage is the single most useful thing we can tell somebody thinking about flying their own site.
Is the box count the terminal’s count?
No, and it must not be read as one. It is an estimate from an AI count of the stacks and the measured yard area, published as a range of 7,600 to 12,900 TEU. The terminal’s own figure is the terminal’s, and we do not have it.
How reliable are the speeds?
They are estimates. Every frame has a solved camera position, so the software knows how the ground should move and anything moving differently is a vehicle. Turning that into metres per second relies on the 3D’s scale, which carries about ten per cent.
Is thirty seconds enough to say anything?
It is enough to measure what moved in those thirty seconds and not enough to describe a shift. Moves per hour and dwell time need repeat flights, and the page does not pretend one pass gives you them.
What else went wrong?
Stack heights read off the 3D were too noisy to count boxes, so the counting moved onto the real frames. Water basins were first picked up as moving vehicles, because still water moves differently from the ground; only solid ground is searched now. And the first 3D only saw the yard from the berth side and looked one-sided.
Whose terminal is it?
Stock footage of a working deep-water terminal. The terminal, its operator and the shipping lines are not named and are not ours to name. Nobody commissioned this.
What would you fly differently?
Orbits at two heights over the yard rather than straight passes, which is the whole of what the 3D needed. Then the reconstruction is worth publishing and the counts get a model to sit on.